STEM workshops for kids • Ages 4–16 • Cyprus

Big ideas start with small hands.

Kids build bridges, mix things that fizz, program robots and usually get it right on the second or third try. WonderLab runs STEM workshops and clubs for ages 4–16 in Cyprus.

  • Start with a question
  • Build something
  • Test it, fix it, try again

Meet the Wonder Crew, the four characters who guide children through each age group.

Most of each session is hands-on. Not much sitting and listening.

We start with a question, then the children spend most of their time building and testing. Getting it wrong is part of the process.

About WonderLab

We start with a question and let the children work out the answer.

Every session starts with a question, such as how to build a bridge that can hold a robot. The children then build something, test it, see what went wrong and change it. We adjust the activities to the age and confidence of the group, from four-year-olds to teenagers.

Who runs WonderLab

Started by a software engineer who also teaches children.

I’m a senior software engineer. I’ve mentored young people and run coding workshops, including one where teenage girls built their first web and mobile projects. WonderLab grew out of that.

I want children to find out early that science and technology are things they can do themselves.

Science

Children predict what will happen, test it and find out whether they were right. The experiments are safe and suited to their age.

Engineering

They design something from simple materials, test it and make it better.

Coding & robotics

Coding without screens for the youngest, robots and app ideas for older children.

Confidence

Getting something wrong and trying again is part of every session.

No experience needed. Children don’t have to have tried STEM, coding or robotics before. We pitch each activity to the group in front of us.

Programmes

Four age groups

We run short pilots, weekly clubs, school workshops, holiday camps and one-off events.

Ages 4–6

WonderLab Minis

Play-based STEM for preschoolers: simple experiments, building, exploring nature, stories and coding without screens.

View preschool programme
Ages 6–9

WonderLab Juniors

For primary schools: engineering challenges, beginner robotics, logic games and science experiments, planned with each school.

Ages 9–12

WonderLab Makers

Project-based workshops planned with the school: robotics missions, coding basics, game logic, inventions and team challenges.

Ages 13–16

WonderLab Innovators

Mentoring and digital projects for older students: app ideas, web projects, AI, design thinking and entrepreneurship.

Free download

Free starter pack: 7 missions

Seven hands-on missions for ages 4–⁠6, inspired by Montessori. Free, in English and Greek.

  • 11 A4 pages to print at home
  • Seven missions using everyday materials
  • A guide for adults and a reusable observation sheet

We email you the link once you confirm your address. No spam.

Where this comes from

Older students make real things too.

Some of the thinking behind WonderLab comes from coding workshops with teenage girls, who built their first digital projects.

The idea is to keep going with the child: play when they’re small, then coding, apps, web projects and mentoring as they grow.

From idea to something that works

The students went from an idea to a simple project that actually worked.

Where it leads

Students who enjoy this can carry on with WonderLab Innovators: coding, AI, web projects and entrepreneurship.

Preschool

WonderLab Minis, for ages 4–6

A programme for kindergartens: short missions with simple experiments, building, exploring nature and coding without screens.

Format 40–45 minutes a week • 8–12 children recommended • 4-week pilot available
Themes Science experiments, building challenges, nature discovery, creative problem-solving and screen-free coding
Example activities Fizzy Moon Rocks, Bridge Builders, Magnet Treasure Hunt, Sink-or-Float Boats and Mini Greenhouse

Example workshops

A few things we do

Science

Fizzy Moon Rocks

Space-themed chemistry for young children: they watch, predict and see safe reactions.

Engineering

Bridge Builders

Children design bridges from simple materials, test them and make them stronger, working in teams.

Coding

Coding Without Screens

The youngest move around and give instructions with arrows. Older children can move on to robots and coding projects.

Robotics

Robot Missions

Robotics challenges for each age: putting steps in order, logic, finding bugs and working together.

Nature

Eco STEM Challenges

Plants, water, recycling, habitats and environmental problems to solve.

App & Web Ideas

For older children and teenagers: coming up with ideas, prototypes and simple web projects.

For schools

Ways to work together

4-week pilot An easy way to find out whether children, parents and teachers are interested.
Weekly STEM club A regular programme for after-school activities or enrichment time.
One-off workshops STEM days, events, celebrations or themed visits.
Custom programme We plan activities around your school’s age group, timetable, space and goals.

Safety

How sessions are run

Sessions run with adult supervision and follow your school’s safety and supervision policies. We use simple materials and clear instructions, and adjust activities to the age of the group.

Contact

Want WonderLab at your school?

Email us about a 4-week pilot, a weekly club or a one-off workshop for your kindergarten, primary school, club or event.

Cyprus • Ages 4–16